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Text File  |  1996-03-26  |  263 b   |  14 lines

  1. on mouseDown
  2.   global TonOnOff
  3.   if TonOnOff = 1 then
  4.     puppetSound("klick")
  5.   end if
  6.   repeat while the stillDown
  7.     set the castNum of sprite 22 to cast "next button h"
  8.     updateStage()
  9.   end repeat
  10.   if rollOver(22) then
  11.     go(the frame + 1)
  12.   end if
  13. end
  14.